This is minor fix, but it will be huge impact for everyone, who is using AssetImportTask documentation for the first time.
On page: unreal.AssetImportTask — Unreal Python 5.0 (Experimental) documentation
There is Read/Write property called options. This property is marked as type of unreal.object.
I was searching and experimenting on what should go there and after really long time I found that it needs unreal.FbxImportUI object unreal.FbxImportUI — Unreal Python 5.0 (Experimental) documentation.
Could you please improve this part of documentation and specify more that the property unreal.AssetImportTask.options needs unreal.FbxImportUI argument?
add1: also on AssetImportTask there is result property which should return imported objects… now it returns nothing. Is this mistake on my side or its bugged?