Asset thumbnail usage

Hi,

I have a question regarding the thumbnails of assets in the content browser.

I want to be able to use pictures of some of my assets, ie their thumbnails from the content browser, and place them inside of a widget.

How can I go about doing this? (I am not going to package the project, it is only intended to be used from the unreal editor itself)

you can use this code:
Save Thumbnails to PNG

to save your Thumbnails to PNG on Disk and then use them as images in your Widgets.

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