Hello,
I’m trying to access AssetRegistry from C++ :
#include "UStanceManager.h"
#include "Engine/AssetManager.h"
#include "AssetRegistry/AssetRegistryModule.h"
#include "AssetRegistry/IAssetRegistry.h"
#include "../Utils/ULogger.h"
void UStanceManager::PlayExAnim()
{
auto registryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(FName("AssetRegistry"));
auto registry = registryModule.Get();
}
But I get the error :
error C2259: 'IAssetRegistry' : impossible to instanciate abstract class
I’m on unreal 5.3
Can you help me with this please ?