Summary
many of the skeletal mesh assets i add/import from fab are either lying down 90*z or upside down etc.
is this a issue with the plugin?
What type of bug are you experiencing?
Other
Steps to Reproduce
add some skeletal mesh assets and check their default orientation.
Expected Result
standing up, like normal.
Observed Result
rotated 90* on z or 180*
Platform
unreal editor pc fab
Operating System
unreal editor pc fab .