Asset Naming and Folder Structure

Hi,

In this guide (13. Asset Naming and Folder Structure) explains the organitzation of the project’s folders.

In my asset, if the project name is “SGLowPolyVegetation”, is this structure correct?

In Unreal Engine:


Content
....**SGLowPolyVegetation**
........(Asset Types)

In Hard Drive:


**SGLowPolyVegetation**
....Config (folder)
....Content (folder)
........**SGLowPolyVegetation** (folder)
............(Asset Types)
....SGLowPolyVegetation.uproject (file)

Thanks!

Can anybody help me?

Yes it is correct

In UE4

Content (folder)
…SGLowPolyVegetation ( Main folder )
…Asset type 1 (folder)
…Asset type 2 (folder)

In Hard drive

SGLowPolyVegetation
…Config (folder)
…Content (folder)
SGLowPolyVegetation ( Main folder )
…Asset type 1 (folder)
…Asset type 2 (folder)
…SGLowPolyVegetation.uproject ( file )

I hope I helped you:)

Ok! thank you very much! :smiley: