Feels like I’m getting drowned in ***'s, er I mean Assets.
Half of them I have no idea what they are, and I just know will need something, but forget I have it.
free mesh from here, HDMI image from there, magazine download textures, free stuff from epic, random web downloads.
Already have a multi GB folder of Sounds, Mesh’s, Textures, Models, Animations, Props, etc.
Should I just throw a level together and fill it will likely stuff, so I can easily view it?
As Shrek would say, How do you lot manage your assets?
So in the land of Dreams, there would be this Level/map that you could download, and as long as you have a folder of assets named according to convention, and numbered according to how the level blueprints have been set up…
You could just copy over a folder and everything in it would be placed and set out automatically.
But no one has time for that, those of us who would find that useful, don’t have the skill to do it, and those of you who could do it in a few hours don’t have the time, such is life, maybe the next one will be better
At one point you will know them all to some degree, the problem is once you need something specific you have to test out assets and most of them will not met current criteria. This, is the time consuming part, to find the right basic assets. To put all into a map, maybe not a bad idea, for specific types.