Hey there @Fenyx_Invincible! The 5.6 release should have resolved it, however if the PR itself didn’t make it in until 5.6.1 you could implement it yourself by grabbing it from here before the patch comes out:
https://github.com/EpicGames/UnrealEngine/commit/9528de8ab3fea24cb453f269e61785ba6173792d
You do need Unreal Engine Github access if you’ve never linked your account before.