Asset Localization in UE4

I set up a localization system and the text work well, but when it comes to Assets like images and data tables the Asset Localization doesnt work only in some widgets. If i make a new widget Asset Localization works fine, now my question is How can I debug my widgets and why they cant localize assets?

Edit: Everything was set up correct, but in order to work you need to restart the game for asset localization to reload. And you will need to expand the set current culture node and check the save culture to config.