asset import problems

im tryng to import a lamborghini car asset into unreal engine 4 from blender as a fbx file, but everytime i import i get a shading error.
plus, unreal decomposes back into parts, as shown down in the image, material by material and part by part, i’ve been tryng this for hours, how do i fix?


i

Try “combine meshes” when importing.
It will merge all parts together.

thank you brooo!!! it worked, i appreciate your help

no problem :wink: