An amphora model I’ve built in Blender and looks OK in UE4 gets weird geometry when I package my game on my Samsung Galaxy S5 Android version 6.0.
This actually happens quite a lot for me, and almost always with models that are concave/have a hollow interior - cups, bowls, vases, etc.
Do your models have more than one LOD level? The mesh on mobile seems to be much lower poly than the mesh in editor (could just be the face normals causing it to look chunky though).
Can you send me the fbx and blend file that causes this?
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For whoever’s faced with a similar problem and finds himself here: the solution is to break up the model into several .fbx files. In my case, I broke up the amphora to body, neck, and handles, and that did the trick
While that’s a good workaround, I’d still like to investigate this issue. Any chance you can send me your original FBX?
It doesn’t allow me to send an fbx. Says it’s an invalid file type
You can only send txt and zip files. Just zip it and upload.