I’m Mirko Bartolini, a junior 3D game artist looking for a job.
Today I want to share for free one of my latest asset with UE community. This asset was modeled with Maya and textured with Substance Painter 2 following the PBR pipeline.
Some info about the asset:
- Low-poly mesh with 680 polygons.
- Normal map baked from high-poly mesh with 42816 polygons
-Texture pack in 2k and 4k resolution which include base color, normal and “OcclusionRoughnessMetallic” map.
Be sure to uncheck the “sRGB” option on the OcclusionRoughnessMetallic map, then connect the maps as shown in the screenshot.
[Download link] → https://drive.google.com/open?id=0B-hObzpdqRpFbmlTc3gySGxZV0U
For any question, you can directly ask me at → email@example.com
Have a great day