This is awesome! Two questions though, I can’t seem to get these widgets to disappear when say I am aiming down sights. I have tried adding bindings for visibility on the parent class and the child class that I’m using, both to no effect. Is it possible to get these to disappear?
Second, how can I change the widget to adjust based on a scale of how much I’m moving vs just if I am moving or not?
Any help would be appreciated! I’ve been using UE4 for just a couple of weeks now.