Asset flickers at distance

I have a fence model that looks quite good at a reasonable distance. But when the distance between the camera and the fence is quite big, the spikes/bars start flickering, moving further away makes them disappear. Anyone have any idea about this?

Most likely it’s an anti-aliasing issue, since the bars will become very thin at a large distance, you can’t really do anything about that except turn up anti-aliasing but that only goes so far.