Hi,
Is there a way to check if an asset and its dependencies are all present in the packaging folders you set to be cooked? (so ther is no missing cooked assets)
It shows the error when you run the cooked project, but is there a way to check it before cooking?
Regards
So, noone has any clue about this?
How do you work around this yourself then?
thanks
If an asset is cooked, then its dependencies would be also.
The only problem occurs when the system thinks something doesn’t need including.
Then, you might have to specifically mention a map, or asset.
Well you can go to Saved/Cooked/Platform/ and check what assets were included in the last package.