Branch: Binary
Build version: 4.4.3-2296771+++depot+UE4-Releases+4.4
Detailed description of the issue: My project crashes upon startup due to one asset.
Screenshots/Link to video:
Repro Steps
Action 1 Open Project
This happens 100% of the time when the asset is included
[DXDIAG][2]
LOG Pastebin: Blankresist.log - Pastebin.com
Dump File: Download @ UppIT
Hey -
What type of asset is your ASP_Character (Blueprint, material, particle, etc.)? Are you able to start the editor when you remove the asset from the project?
I fixed the issue, however today a new issue arose which I just posted.
Hey -
Glad to see that you were able to work out the problem. If I may ask, what fix did you come up with with solve the issue?
I had to move the ASP_Character asset out of the original project into another project. From there it compiled and I moved it back to the original. After that I had to fix a few nodes then it was fine.
Which nodes did you fix? The more information you can provide the easier it will be to help someone else that has this issue happen to them later. Also, what kind of asset is ASP_Character (Blueprint, material, particle, etc.)?
I believe the only nodes I had to fix were the Cast To nodes. The asset is a character blueprint which includes an inventory system and sends interface messages to fire a weapon from BaseFirearm.
Hey -
Due to some error when converting your comment to an answer it seems the comment was deleted by accident. Since it included your method for fixing the problem I wanted to make sure the information was still here.
Credit to for this fix: “I had to move the ASP_Character asset out of the original project into another project. From there it compiled and I moved it back to the original. After that I had to fix a few nodes then it was fine.”