assertion failure

Hi,

recently uninstalled 4.25.4 and re-installed it as prior to this I was having UE4 sluggish performance issues/crashes and good ole D3D12RHI errors.

Well I used DDU to uninstall my previous driver and updated to the latest Studio driver 460.89 [im on rtx 2080 ti].

now when i go to load my 4.25 projects i get this crash on loading the project relating to an assertion failure:

Assertion failed: Size > 0 [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp] [Line: 93]

UE4Editor_Core
UE4Editor_Core
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

As mentioned i’ve just uninstalled/re installed 4.25 and the drivers are the most recent. would downgrade the drivers to an earlier version but even though they weren’t on startup I was still experiencing an annoyingly high number of crashes. these last few weeks I’ve spent more time troubleshooting than actually doing anything;(

the strange thing is is that i have one 4.25 project that is relatively empty which loads ok, but on the other two projects I have of much larger size/complexity the crashing is occurring with these…

anyone have any ideas on this assertion and the issue?

thanks

just removed the Config folder from the project but obviously i loose my settings. this the case with every other 4.25 project… what happened?

1 Like

ok…so removing this line form DefaultEngine.ini ‘DefaultGraphicsRHI=DefaultGraphicsRHI_DX12’ disables the RTX and the project starts. I just re-enabled the raytrace and put RHI on DX12 and restart again and boom same thing, crash on load.

what can i do, if the latest Nvidia Driver 460.89 wont enable me to load and have rtx? I guess go through all other older studio drivers to see if i can find one that works…
pfff oh to focus on the creative bit;)

i have just created a new rtx project on different drivers [earlier studio driver] and it wont start! w t heck!

Same problem but in UE5. I dont know how to fix this

Same problem i am facing ,