Assertion failed

販売されているゲームのことについては販売元か開発元のサポートを受けてください
ここは開発者用の質問掲示板ですので、個々のゲームのエラーについてはサポートしておりません

Ark: Survival Evolvedプレイ中にゲームがクラッシュしてしまいます。
下記のエラーが表示されるためUE4が原因かと思っております。
これはどうやったら直りますでしょうか。
ゲーム自体のアンインストールは3回程試しましたが状況かわりませんでした。


The UE4-ShooterGame Game has crashed and will close

Assertion failed: !bIsChangingText [File:E:\build\Live317\Engine\Source\Runtime\Slate\Private\Widgets\Input\SEditableText.cpp] [Line: 609]

VERSION: 317.2

KERNELBASE.dll!UnknownFunction (0x00007ffae3e63e49) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7a2129aaa) + 179 bytes [e:\build\live317\engine\source\runtime\core\private\misc\outputdevice.cpp:145]

ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7a212a05d) + 190 bytes [e:\build\live317\engine\source\runtime\core\private\misc\outputdevice.cpp:220]

ShooterGame.exe!SEditableText::StartChangingText() (0x00007ff7a236fcd3) + 0 bytes [e:\build\live317\engine\source\runtime\slate\private\widgets\input\seditabletext.cpp:613]

ShooterGame.exe!FTextEditHelper::OnKeyChar() (0x00007ff7a2352d2e) + 0 bytes [e:\build\live317\engine\source\runtime\slate\private\framework\text\textedithelper.cpp:79]

ShooterGame.exe!SEditableText::OnKeyChar() (0x00007ff7a2374c66) + 109 bytes [e:\build\live317\engine\source\runtime\slate\private\widgets\input\seditabletext.cpp:1690]

ShooterGame.exe!FSlateApplication::ProcessKeyCharEvent() (0x00007ff7a22d0d8e) + 20 bytes [e:\build\live317\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3123]

ShooterGame.exe!FSlateApplication::OnKeyChar() (0x00007ff7a22d0b01) + 0 bytes [e:\build\live317\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3095]

ShooterGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff7a2157d95) + 0 bytes [e:\build\live317\engine\source\runtime\core\private\windows\windowsapplication.cpp:1166]

ShooterGame.exe!FWindowsApplication::DeferMessage() (0x00007ff7a2158c19) + 74 bytes [e:\build\live317\engine\source\runtime\core\private\windows\windowsapplication.cpp:1681]

ShooterGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff7a215622e) + 0 bytes [e:\build\live317\engine\source\runtime\core\private\windows\windowsapplication.cpp:1087]

ShooterGame.exe!FWindowsApplication::AppWndProc() (0x00007ff7a21557e8) + 0 bytes [e:\build\live317\engine\source\runtime\core\private\windows\windowsapplication.cpp:643]

USER32.dll!UnknownFunction (0x00007ffae53ce858) + 0 bytes [UnknownFile:0]

USER32.dll!UnknownFunction (0x00007ffae53ce299) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff7a2166209) + 40 bytes [e:\build\live317\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:802]

ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a0413759) + 0 bytes [e:\build\live317\engine\source\runtime\launch\private\launchengineloop.cpp:2418]

ShooterGame.exe!GuardedMain() (0x00007ff7a040e15c) + 0 bytes [e:\build\live317\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a0414d8a) + 5 bytes [e:\build\live317\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGame.exe!WinMain() (0x00007ff7a0414ed9) + 8 bytes [e:\build\live317\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a3c30741) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ffae56c7034) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffae645cec1) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffae645cec1) + 0 bytes [UnknownFile:0]


OK