Download

Assertion failed - WorldPartition error on startup

Put simply - I’ve been working on a new UE5 project with WorldPartition, and all of a sudden whenever I load the editor it crashes with the following trace. I’ve tried removing temporary / intermediate folders, rebuilding project from source - to no avail. At the moment my project is unavailable because of this error (at startup). Any ideas appreciated.


Assertion failed: !StreamingPolicy [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartition.cpp] [Line: 305]

UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll