Assertion failed: UploadBufferSize >= UploadBytes
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
This crash error always pops up when I try to open up a map in UE 5.3. Anyone know a fix to this?