Assertion failed: ResourceTableFrameCounter == INDEX_NONE

Dear Community,
I built unreal 4.26 with vscode 2019 successfully in n my windows 11 machine which uses directx12. but while launching a new project this error pops up and the application crashes. Any help to resolve this would be highly helpful.
The UE4-MyProject5 Editor has crashed and will close

Assertion failed: ResourceTableFrameCounter == INDEX_NONE
[File:D:\R-W\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp] [Line: 2260]

Launching the UE4Editor.exe file with -dx12 argument (like: UnrealEngine\Engine\Binaries\Win64> .\UE4Editor.exe -dx12) resolved this error for me in windows 11.

If -dx12 argument doesn’t work, try -dx11 or -vulkan or -opengl.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.