I also get this issue when I
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Make a change on my character blueprint.
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Launch PIE.
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Crash
Assertion failed: Parents[i].Property->RepIndex + Parents[i].ArrayIndex == i [File:D:\Program Files\Epic Games\UnrealEngine-release\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 2214]
I also sometimes get this:
Assertion failed: Property->PropertyFlags & CPF_Net [File:D:\Program Files\Epic Games\UnrealEngine-release\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 2209]
Seems to be an issue related to when variables are set to replicated or repnotify.
After compile and save, I hit play, let it crash and restart to play in pie and it’s fine after the restart.