Assertion failed: Object->HasAnyFlags( RF_BeginDestroyed ) | error UE5

Hello!
Have error or bug UE 5.1.1. macbook m1 max.

Assertion failed: Object->HasAnyFlags( RF_BeginDestroyed ) && !Object->HasAnyFlags( RF_FinishDestroyed ) [File:./Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp] [Line: 1859]

IncrementalPurgeGarbage(bool, double) Address = 0x10eabd11d (filename not found) [in UnrealEditor-CoreUObject.dylib]
CollectGarbageInternal(EObjectFlags, bool) Address = 0x10eac1010 (filename not found) [in UnrealEditor-CoreUObject.dylib]
CollectGarbage(EObjectFlags, bool) Address = 0x10eac3bca (filename not found) [in UnrealEditor-CoreUObject.dylib]
UEditorEngine::EndPlayMap() Address = 0x12c5b2119 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UEditorEngine::Tick(float, bool) Address = 0x12bd86252 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UUnrealEdEngine::Tick(float, bool) Address = 0x12ca64ed8 (filename not found) [in UnrealEditor-UnrealEd.dylib]
FEngineLoop::Tick() Address = 0x100962808 (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x10096f76e (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x10098a725 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x10b4adcbc (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff8073b47b3 (filename not found) [in Foundation]
_pthread_start Address = 0x7ff8064f71d3 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff8064f2bd3 (filename not found) [in libsystem_pthread.dylib]