I just renamed my Project Launcher Profile and now i getting this errors
ProcessResult.StdOut: LogStreaming: Warning: Failed to read file '../../../../On_The_Verge_II/Releases/1.0.0/WindowsNoEditor/AssetRegistry.bin' error.
ProcessResult.StdOut: LogOutputDevice: Warning:
ProcessResult.StdOut:
ProcessResult.StdOut: Script Stack (0 frames):
ProcessResult.StdOut:
ProcessResult.StdOut: LogWindows: Error: begin: stack for UAT
ProcessResult.StdOut: LogWindows: Error: === Critical error:
===
ProcessResult.StdOut: LogWindows: Error:
ProcessResult.StdOut: LogWindows: Error: Assertion failed: GetAllPackageFilenamesFromAssetRegistry(OriginalAssetRegistryPath, PackageFiles) [File:D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp] [Line: 6957]
ProcessResult.StdOut: LogWindows: Error:
ProcessResult.StdOut: LogWindows: Error:
ProcessResult.StdOut: LogWindows: Error:
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffacf189129 KERNELBASE.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa8b86cd1a UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa8b64a967 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa8b580df7 UE4Editor-Core.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa89068dbb UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa88eca51d UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffa88efd0bf UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ff6ab5eed22 UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ff6ab5e5783 UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ff6ab5e59ea UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ff6ab5f48da UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ff6ab5f584e UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffacfc37974 KERNEL32.DLL!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x00007ffad255a271 ntdll.dll!UnknownFunction []
ProcessResult.StdOut: LogWindows: Error:
ProcessResult.StdOut: LogWindows: Error: end: stack for UAT
CommandUtils.Run: Took 150,373289s to run UE4Editor-Cmd.exe, ExitCode=3
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Surikat229\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+UE_4.21\Cook-2019.08.18-11.56.24.txt
InternalUtils.SafeCopyFile: SafeCopyFile G:\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.08.18-11.53.53.txt C:\Users\Surikat229\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+UE_4.21\Cook-2019.08.18-11.56.24.txt
InternalUtils.SafeDeleteFile: SafeDeleteFile G:\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.08.18-11.53.53.txt
Log.WriteException: ==============================================================================
Log.WriteException: ERROR: Cook failed.
Log.WriteException: (see C:\Users\Surikat229\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+UE_4.21\Log.txt for full exception trace)
Log.WriteException:
Log.WriteException: CommandletException: Editor terminated with exit code 3 while running Cook for G:\On_The_Verge_II\On_The_Verge_II.uproject; see log C:\Users\Surikat229\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+UE_4.21\Cook-2019.08.18-11.56.24.txt
Log.WriteException: в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, String& DestLogFile) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:строка 424
Log.WriteException: в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:строка 237
Log.WriteException: в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:строка 89
Log.WriteException: в Project.Cook(ProjectParams Params) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:строка 249Wrapped by AutomationException: Cook failed.
Log.WriteException: в Project.Cook(ProjectParams Params) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:строка 263
Log.WriteException: в BuildCookRun.DoBuildCookRun(ProjectParams Params) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:строка 209
Log.WriteException: в BuildCookRun.ExecuteBuild() в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:строка 41
Log.WriteException: в AutomationTool.BuildCommand.Execute() в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:строка 242
Log.WriteException: в AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 563
Log.WriteException: в AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 533
Log.WriteException: в AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 173
Log.WriteException: в AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 99
Log.WriteException: в AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:строка 725
Log.WriteException: в AutomationTool.Program.Main() в D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 99
Log.WriteException: ==============================================================================
Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
What is reason for this? I can’t compile my game ;(((