Hello, I am trying to figure out why packaging the game is failing. I don’t know how to identify exactly what is causing these errors. How would I find function_780 or line 3413, the project is done entirely in blueprints. Any help is greatly appreciated!
It seems like it crashes right after this:
[2015.02.09-12.52.28:668][ 0]LogLinker:Warning: Function_780 has an inappropriate outermost, it was probably saved with a deprecated outer.
Then it shows this:
Assertion failed: ExportMap.IsValidIndex( Index.ToExport() ) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.5\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3413]
[2015.02.09-12.52.30:416][ 0]LogPhysics:Warning: PHYSX: …\PhysX\src\NpScene.cpp (2942) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.