Assertion Failed Android Packaging Error

UATHelper: Cooking (Android (ASTC)): LogThreadingWindows: Error: Runnable thread Background Worker #6 crashed.
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: begin: stack for UAT
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: === Critical error: ===
UATHelper: Cooking (Android (ASTC)): LogWindows: Error:
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: Assertion failed: OutData.LayerTypes[LayerIndex] == CompressedFormat [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\VT\VirtualTextureDataBuilder.cpp] [Line: 806]
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: The texture compressor used a different pixel format for some tiles.
UATHelper: Cooking (Android (ASTC)): LogWindows: Error:
UATHelper: Cooking (Android (ASTC)): LogWindows: Error:
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02c63a47 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02c5f0c3 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02c5fe23 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02c5efac UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02aab482 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02ab6ed3 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02ab5cde UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa02ab5a4e UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa0825ebb4 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa0826bcff UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa07f0e398 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa07ef2a78 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa07f2ea02 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa07eff4d0 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa08063d45 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa085f7a2b UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa085f0a90 UnrealEditor-Core.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa73e17034 KERNEL32.DLL!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa75782651 ntdll.dll!UnknownFunction []
UATHelper: Cooking (Android (ASTC)): LogWindows: Error:
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: Crash in runnable thread Background Worker #6
UATHelper: Cooking (Android (ASTC)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: Runnable thread Background Worker #6 crashed.
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Assertion failed: OutData.LayerTypes[LayerIndex] == CompressedFormat [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\VT\VirtualTextureDataBuilder.cpp] [Line: 806]
PackagingResults: Error: The texture compressor used a different pixel format for some tiles.
PackagingResults: Error: [Callstack] 0x00007ffa02c63a47 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02c5f0c3 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02c5fe23 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02c5efac UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02aab482 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02ab6ed3 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02ab5cde UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa02ab5a4e UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa082731e2 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa0825ebb4 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa0826bcff UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa07f0e398 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa07ef2a78 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa07f2ea02 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa07eff4d0 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa08063d45 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa085f7a2b UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa085f0a90 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa73e17034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffa75782651 ntdll.dll!UnknownFunction []
PackagingResults: Error: Crash in runnable thread Background Worker #6
PackagingResults: Error: end: stack for UAT
UATHelper: Cooking (Android (ASTC)): Took 17.4765074s to run UnrealEditor-Cmd.exe, ExitCode=3
UATHelper: Cooking (Android (ASTC)): ERROR: Cook failed.
UATHelper: Cooking (Android (ASTC)): (see C:\Users\Marty.DESKTOP-8QD55TA\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_5.0\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Cooking (Android (ASTC)): AutomationTool executed for 0h 0m 19s
UATHelper: Cooking (Android (ASTC)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Cooking (Android (ASTC)): BUILD FAILED

If anyone can point me in a direction to resolve this it would be greatly appreciated. Everything was working 2 weeks ago. I recently added in my own meshes. Simple low poly meshes from Blender. Also sculpted the landscape and made minor UI changes in my widget bp.