Assault rifle stutters with recoil should stay up while firing

So basically im following a udemy course as im wanting to get into game development and learn the engine and make games but the instructor is never replying not to anyone in the last 7 - 8 months so i call upon the unreal engine community to help me out if anyone knows the udemy course Make “**Unreal Engine 4: Build Your Own First Person Shooter” this is what course im doing

Video of the problem**

Hows the recoil handled? Post the firing sequence.

In the AnimBP or in the actual weapon blueprint?

Need to see everything relating to the firing process.


Sorry for very late response was busy at work should have said. Only ones i can see with weapon fire