Hello everyone! My name is Vitali Zelenyuk and I’m a developer of ASSASSINATION BOX.
Here I will post any project related information and updates. Stay tuned!
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Feel free to leave a comment and have a nice day!
ASSASSINATION BOX: UPDATE v 0.2.0.0 LIVE!

UPDATE v 0.2.0.0
Release date: 23.06.17
What’s new? 3 new weapons, new custom parts. Introducing new level: Vertex! Test your skill and fight for the best score you can get in improved Survival game mode. Fight against Assault Troopers, brand new Flying Drones and melee master’s - Warriors! Hit every shot with Slow Time ability. Redesigned interface and more. Stay tuned for next updates.
Oh and it’s summer sale so grab your copy with 33% discount off!
33% off discount!

STEAM SUMMER SALE 2017
Grab you copy with 33% discount off!
ASSASSINATION BOX: UPDATE v 0.2.1.0 LIVE!

UPDATE v 0.2.1.0
Release date: 2.07.17
Profile level and skills now available! 12 new achievments and bug fixes.
Hey this looks cool and pretty polished! The gameplay and everything seems to be there. I just think the game would benefit from some improved animations and better lighting/materials. The lowpoly look is great, there´s a lot you can do with it.
In your game it looks a bit like you were too lazy to add some materials, and just kept the standard 3d modeling package grey.
Don´t get me wrong, what you´ve got looks great. It´s just the perfectionist in my that thinks this could be looking even better 
Thank you! Yeah I’m using materials without textures for 3D objects and yes it’s saves me so much time 
I think what you can do is throw a triplanar mapped cloud texture over everything using material nodes. Could give it a more interesting look.
ASSASSINATION BOX: UPDATE v 0.2.1.1 LIVE!

UPDATE v 0.2.1.1
New sounds, warmup countdown, new tips UI and pop up messages UI. Fixed UI for 4:3 resolutions, now it’s scale image to 16:9 with letterbox. Fixed long loading when level restart. Fixed sounds after death. Bug fixes and performance improvements