Just moved on UE5.3 and find some bug I guess. See the video. When I use Constrain Aspect Ratio any Trace by Channel is causes screen shift.
Fortunately it happens only within editor viewport when you have that black borders.
Just moved on UE5.3 and find some bug I guess. See the video. When I use Constrain Aspect Ratio any Trace by Channel is causes screen shift.
Fortunately it happens only within editor viewport when you have that black borders.
I just encountered this same behaviour. It offsets the game view in the viewport area, seems like its to the left and up. Any answers or fixes to this?