asking for advices: turn based system

I’m making a “golf like” game, I would like to implement local multiplayer for now, and I would like to be able to setup a blueprint to manage the turns in game.
Is it possible (I bet it is) to make a blueprint that checks how many players are in the game, and loop through all players to let them shoot one after another?
How would you do that? Can you redirect me to some kind of tutorial, documentation, or already made blueprints that I can study and customize?
Thank you so much.