We’ve brought on Shaun & Wyeth for this Ask Unreal Anything to answer your burning questions involving VFX! From the tools themselves to advice, resources or best practices, they’re here to offer their experience and perspective to get your projects rolling!
Do you have a question for us? Ask away in the replies below!
The team will join us at 2023-08-01T18:00:00Z.
MEET THE TEAM
Shaun Kime is the Lead Engineer for the Niagara team and has been at Epic for over 6 years. Shaun has been working in game technology development for over 22 years, focusing on tools for content development. |
Wyeth Johnson has 23 years of game and technical development experience across vfx, technical art, art direction and leadership, and engine tools. He’s currently the Director of Technical Art on special projects at Epic Games, and helps shepherd the development of Unreal Engine’s programmable next generation effects tool, Niagara. |
GUIDELINES
- Ask one question at a time by replying to this topic, using the button at the bottom. Please read through the questions to see if your question has already been asked, before posting your own.
- Start with one question to give others a chance to participate.
- Please do not reply to anyone else’s post—the purpose of replies in this topic is to receive answers from our guests. If you’d like to discuss a related topic in more detail, create a new topic.
- Keep in mind, this is NOT a support session. Questions that are specific to your project or troubleshooting will be removed.
- And don’t forget to have fun
Posts not following these guidelines may be removed by moderators to keep the AMA flowing smoothly. Thank you!