(ask) how to make our game autoresizable in every display of Handphone Mobile on Andr

Hello, i need help how to make our game autoresizable with every display Mobile phone on Android, because if we made game in PC, it’s different scale of display when play mode in Android?

Hello, anybody … Does the developer response here…?

I think you haven`t to do any special if your game is a 3d world based.
Apologize about my english.

You mean, the output game is auto generate the scale for every Android Display…?

Hello… No response for any developer here? :frowning:

That was my understanding and my observations so far as well (tested on 3 different resolution devices).
It is possible to also get the display width and height pixels via blueprints as well (I forget the node name off the top of my head though, but I used it successfully :slight_smile: ). I needed it for positioning stuff in my HUD