1:
Are there plans to create Data Asset from a Verse class ?
2:
We need to move a platform with an easing function or along a custom spline interpolation.
Will it be possible in future to bind a custom interpolation function to the MoveTo() function ?
it might look something like this:
MoveFunc(Start:vector3, End:vector3, Time:float):vector3=vector3{}
RotFunc(Start:rotation, End:rotation, Time:float):rotation=rotation{}
Prop.MoveTo(transform{}, 1.0, MoveFunc, RotFunc)
3:
Are there any plans to make verse events visible in the editor in the same way that Fortnite devices do with direct event binding ?
4: [answered in thread]
There’s a issue when two Verse devices declare each other, it crashes the editor (and doesn’t allow you to open the project !!)
@Benjf29 found a solution by declaring the devices as option … that’s logic ! but it wasn’t easy for someone with no programming background !
Is it a bug ?
5:
Bitwise operators support ?
6:
Any plans to scripting the editor with Python ?