Some Verse API is custom to Verse / UEFN and some is essentially a direct mapping to Unreal. We can suggest to the Documentation / Verse Framework teams to note when there is a direct mapping as a convention - though this would have to be done by hand.
That’s all we have time for today—thanks to everyone for joining us! Special thank you to Conan, Ray, and Rodney for lending us their insight and expertise today!