since UEFN isn’t coming to console can we get some features to fnc 1.0 In devices? Like:
-terrain editing
-vehicle customization
-camera forcing
since UEFN isn’t coming to console can we get some features to fnc 1.0 In devices? Like:
-terrain editing
-vehicle customization
-camera forcing
When are we getting weapon customization?
With options like:
-ammo type
-rarity (common up to exotic)
-type of gun: for example sniper shotgun
-name of the weapon
Have a good day!
Are we getting a device to control weapons more effectively and self damage (e.g explosive weapons). This could really help widen the control that creators have over Creative 1.0
Are you still working on giving the ability for younger creators (under 18) to publish?
Will There Be any update to the character cosmetic setting on the guard device ?
こんにちは。
経験値取得デバイスはいつ実装予定ですか?
また、実装予定がない場合にプレーヤーへ経験値を渡したい場合、Verseを使用しないといけないですか?
Hello.
When is the implementation of the experience point acquisition device planned?
Also, if there are no implementation plans, do we have to use Verse to give experience points to players?
It would be great if we could assign a custom mesh to the damage volume and mutator zone (maybe storm controllers too!). In verse we can only do sphere collision pretty much, so it would help a ton.
Are there any plans to allow us to add multiple ‘user options - functions’ to a device at once?
For example: I had a recent project where I needed to add about 200 collectables to a tracker one by one. It would be great to be able to add all of these objects to a device function at once - and change or pick options for them.
Thanks so much for doing the AMA! They really help the whole community!
Hello,
Can you create a device that would allow us to create, collect, and use any object from a static mesh and an image, visible in the inventory and usable in the button device, provided certain conditions are met?
Questions from Landscape IND
Hey Epic! Are you planning on adding a Creative device that can alter player’s size? There are many opportunities that i can think of for a device like that.
Dear
“show other map from this creator” is nice but player are inside the map when decide to go away. Matchmacing portal is nice to capture player on creator map but … we need to add a new one to all island when we make new isaland and this is time consuming in UEFN (sync, update, create private version and so on)
What about a device that permit the player to access to the “show other map from this creator” inside the gameplay session ? Or a sort of device working like a slideshow and showing what we want like “5 island, or most played, or new island”
Thank you in advance
M.
Is there any plans to add in klombos some point in the future?
So a lot of us are really upset about the disallowed objects/Valkyrie asset validation, including me. I want to know if that will ever be lifted? I understand keeping it on for collaboration props/items/weapons, but not the rest of fortnite, because there have been a lot of us who really want to mess around with some things that made Fortnite… well, Fortnite. a lot of those things we don’t have. i love to mess around with unreleased things to see what we might have in the future. and then there are things that i love about older seasons such as the spy devices from chapter 2 season 2 or the sideways anomalies and caretakers from chapter 2 season 8, AND KLOMBO WHICH WE NEEEEEED!!!, all of which are currently set as disallowed objects.
so im just asking if you are able to do that. no collaboration stuff, just the fortnite stuff. and if not, do you plan on making at least some of those thing i mentioned allowed? thanks for listening through that wall of text
From Mythical on Discord: Will the save point device be able to transfer data between islands in the future?
This one is but also isn’t related to devices so I had only said one question but depending on what you would consider this than I guess it would be two.
Will the people be able to set higher memory limits in UEFN? / Will memory get buffed?
Frrom Moltumus on Discord: When or will creative get more Melees for the Melee Device? like for a example a Spear or just in general more styles for the sword or hammer.
Hello! Thanks for taking questions.
Will we be able to Prefab multiple devices at some point? This would be super useful for our Team.
Here’s a quick example: we are creating traps for our maps that have VFX Spawners, Audio Players, Launchers and a custom Verse device that animates and orchestrates the whole thing. Right now if we want to change something, we need to carefully select all the instances in our scene and update the parameters. It would be so awesome if we could just tweak one BP and have it ripple across all the trap instances.
Will we be able to create custom Verse events that can be bound to built in Device Functions?
One last minor feature request: Any chance we could get the option to edit multiple Verse Creative Devices of the same class at once? Currently you have to edit each item individually which can take a little while and is prone to user error when there are dozens on the map.