Ask Epic Anything: Devices | July 27, 2023 at 11:00 AM EDT

I don’t believe this is possible with the current devices and events in the game. The closest approximation you could make would be to use Attribute Evaluators, but those don’t allow you to check all the stats and definitely doesn’t allow you to handle multiple cases. You could do behavior tree style state machines by enabling and disabling triggers or switches but that becomes a tangled web very quickly.

Using Verse will make it a lot simpler since you can temporarily store whatever variables you need, but that wasn’t part of your question so I’m making the assumption that you’re not using that on purpose.

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