If i create a variable example HelathStatus in the MyCharacter blueprint,(side_scroll_template) how can i pass the data to the level blueprint?
I want something change when the HealthStatus is =<30. I can’t click on the MyCharacter blueprint so i can’t see the event dispatcher in level blueprint
The HealthStatus is from the MyCharacter blueprint, and the HealthStatusLevelBP is a variable in level blueprint, so i can change the post process efect if the HelathStatus is under 30%
Event Dispatchers are generally the ‘right’ way to communicate between a Class BP in a level and the Level BP. Doing it that way allows you to re-use your Class BP across multiple levels. This is why we don’t let you directly access the Level BP from inside a Class BP.