Ashes of Oahu

Today, we released the beta/early access for our game Ashes of Oahu. It’s an ambitious project for 5 developers (I’m the sole artist). We’re still hacking away at a couple of small bugs, but it’s finally feeling good. I’d love to hear what you all think. I’d like to give a HUGE thanks to the unreal community - for all the awesome solutions, knowledge sharing, and of course the marketplace. We couldn’t have built this without ya.

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