Ascent was made by students at Regent University as the culminating project of the three student project leads but expanded into a class development project of 11 students. It was made entirely over the course of a 12-week period and led to the creation of Sessho, Regent University’s game development group currently comprised of animation and cinema-television students. We made heavy use of Unreal Engine’s free assets in order to create a finished project, while students also handled the rest of their full course load.
I am the professor and would be grateful for any feedback and/or critique so that I may share it with my students.
You can download it at the link below.