NOTE: All content and links in this thread is a Work in Progress and does not reflect the final state of Ascendance or its promotional material. All aspects will continue to be updated throughout development.
Ascendance Website: http://www.gamerslifeproductions.com/ascendance/
Facebook: https://www.facebook.com/AscendanceTeam
Twitter: https://twitter.com/ascendanceteam
Teaser Trailer
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Alpha testing is now live!
Download at: https://drive.google.com/uc?export=download&id=0BwJJBlqRkpYONk9ieC1JV1IyMjQ
Who are we?
The Ascendance team is comprised of students from the University of Advancing Technology who have combined their talents to create something worth getting your hands on. We have come from all walks of life and development backgrounds to develop Ascendance for gamers like us.
What is Ascendance?
Ascendance is an action, survival horror game that aims to be both personal and impactful. It challenges the conventions of linear story paths using player choices that directly affect the game and cultivate an intimate and unique gaming experience.
Our story starts in the year 2017. Lithuania has released a biological virus against invading Russian troops in a last effort. The biological virus spreads to the United States just days later infecting coastal cities. The president initiates project Bastion, which are giant underground bunkers to safeguard American citizens further in-land. Each Bastion is equipped to be self-sustaining underground cities equipped with boiler rooms, water facilities, entertainment levels, and even security.
The game takes place in Bastion: 01, also known as the presidential bunker which is located in New Mexico. By the year 2019, Bastion: 01’s doors have failed and the virus seeps in. Bastion: 01’s doors are also in a constant locked state which prevents free access to the outside. Thousands of the residents inside the bunker start to mutate on the first level. Panic spreads as people start to attack each other and push down towards the bottom depths of the bunker. By the year 2021 only 10% of the Bastion’s residents are non-mutant.
After 21 years of the pandemic inside of Bastion: 01, the main character is born into this post-chaotic world. While out scavenging supplies for the camp, the main character finds one of the lost scientists who worked on the Bastion. The scientist saves you from an attacking mutant however is severely wounded in doing so. The scientist crawls back to his room and in a last effort before dying, he hacks Bastion’s security protocol opening the giant doors at the very top for only a limited amount of time. Players will have to fight their way through the remnants of Bastion: 01 and the many mutated inhabitants still around while racing against this set time.
Development
Ascendance is currently in development using Unreal Engine 4 and has been in production for over 2 months now. The scope of the game will remain small and contain about 4 hours of gameplay through a few fully developed levels. Upon completion, Ascendance will be released to the public completely free of charge and available for everyone to enjoy on the PC.
Concept Art
Development Screenshots
Videos