What do you guys think about VRChat getting its own scripting language? They were going to use playmaker but built a new one called Udon. I can’t help but feel afraid as an indie since this will give so many non game devs easy tools to make any type of gameplay, then they will be less impressed with indie projects. It’s essentially making unity into a multiplayer editor garry’s mod 5000. The fact that they can just use unlimited ripped 3d models of characters / environments is a big problem too. And before you say “if your game can just be duplicated in vrchat its not very good” well we all know how powerful node based scripting languages like blueprints are so I feel this is a huge threat, along with games becoming easier to make in general. Anyone else?