As a sound designer & musician, where should I begin with Unreal Engine?

Hi! I’ve been making music and designing sound for 10+ years. The thing is, I’ve been playing video games for way longer, but I’m just now beginning to accept that I should design sounds for a broader medium of experience on Unreal Engine.

My question is, where should I begin? I just downloaded Unreal Engine via Epic Games launcher. I would appreciate web resources, podcasts, lectures.. anything I can get my hands on to grasp this software.

Again, I’ve been an obssessive synthesist for a long time. This question is not asking how to design sounds from scratch. Specifically, it is a question coming from someone who knows how to design sound but wants to use Unreal Engine.

After I post this, I will begin to practice with Unreal Engine.

Thanks!
Best,
Erik

If you want to use UE as your main synthesis engine, then you could be barking up the wrong tree. Although it has a good audio engine, it’s not designed as a synth and it would be like pulling teeth compared to a traditional sampler.

On the other hand, if you want to work sounds and audio into a game environment is a very organic and ‘active’ way, then I’d recommend looking at Metasounds

Thanks! <3