As a sound designer & musician, where should I begin with Unreal Engine?

Hi! I’ve been making music and designing sound for 10+ years. The thing is, I’ve been playing video games for way longer, but I’m just now beginning to accept that I should design sounds for a broader medium of experience on Unreal Engine.

My question is, where should I begin? I just downloaded Unreal Engine via Epic Games launcher. I would appreciate web resources, podcasts, lectures.. anything I can get my hands on to grasp this software.

Again, I’ve been an obssessive synthesist for a long time. This question is not asking how to design sounds from scratch. Specifically, it is a question coming from someone who knows how to design sound but wants to use Unreal Engine.

After I post this, I will begin to practice with Unreal Engine.

Thanks!
Best,
Erik

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If you want to use UE as your main synthesis engine, then you could be barking up the wrong tree. Although it has a good audio engine, it’s not designed as a synth and it would be like pulling teeth compared to a traditional sampler.

On the other hand, if you want to work sounds and audio into a game environment is a very organic and ‘active’ way, then I’d recommend looking at Metasounds

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Thanks! <3

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