Artstation Beyond Human Challenge

Currently I’m working on a scene for the Artstation beyond human game environment challenge, this is the first time I do something of this size so any comments on how to improve are very welcome :slight_smile: .

Changed the sky and adjusted the lighting and some details.

Spent some time playing with the fog settings and realized the volumetric fog was turned off :s, turned it on and made some adjustments, let me know what you think.

Made a short video with sequencer of my progress so far. Any comments on how to improve the scene will be very appreciated, I really want to make this scene look as great as possible so that It can help me in the process of getting a job at a game studio. :slight_smile: