Currently I’m working on a scene for the Artstation beyond human game environment challenge, this is the first time I do something of this size so any comments on how to improve are very welcome .
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20684#submission-update-81939
Changed the sky and adjusted the lighting and some details.
Spent some time playing with the fog settings and realized the volumetric fog was turned off :s, turned it on and made some adjustments, let me know what you think.
Made a short video with sequencer of my progress so far. Any comments on how to improve the scene will be very appreciated, I really want to make this scene look as great as possible so that It can help me in the process of getting a job at a game studio.