A realistic porcini mushroom (Boletus edulis): brown bun-shaped cap, pale sponge pores underneath, thick club-shaped stem with fine white net pattern. Made for forest floor scenes, foraging and cooking visuals, fantasy woods, close-up renders and game environments.
Set to real-world size (15 cm high) with the pivot at the base. Quad-based mesh, non-overlapping UVs, four LODs, simple collision and a PBR metal/rough texture set (BaseColor, Normal, Roughness, Metallic). Formats: FBX, GLB, OBJ, BLEND, one download per format (FBX and OBJ with a textures folder).
Previews are Blender renders on a plain studio backdrop. The backdrop, lighting and camera are not included. Text, rulers and labels on the images are 2D overlays added afterwards. Any colour glow or panel layout on the images is a 2D effect too. Also part of the 10-model Realistic Forest Mushrooms Pack (bundle from $19.99).
Technical details:
• LOD0: 28,800 faces (57,600 triangles); LOD1-3 at 50% / 25% / 10%
• LOD1-3 + UCX collision in FBX and BLEND (hidden there); GLB and OBJ hold LOD0 only
• Size: 12.73 x 12.74 x 15.0 cm, metres, pivot at base centre
• Textures: BaseColor (JPG), Normal, Roughness, Metallic (PNG), 2048x2048
• Formats: FBX, GLB, OBJ, BLEND (one zip per format; FBX/OBJ with textures/ folder)