A realistic earth golem giant made of dry cracked clay: thick dusty ochre-brown clay body with deep dry cracks, chunky limbs, flat heavy feet, small pebbles pressed into the clay, blank rounded head with two eye holes. Made for fantasy and dungeon scenes, boss arenas, ruins, tabletop renders and close-up stills.
Set to real-world size (240 cm high) with the pivot at the base. Clean watertight mesh of triangles and quads, non-overlapping UVs, four LODs, simple collision and a PBR metal/rough texture set (BaseColor, Normal, Roughness, Metallic). Formats: FBX, GLB, OBJ, BLEND, one download per format (FBX and OBJ with a textures folder).
Previews are Blender renders on a plain studio backdrop. The backdrop, lighting and camera are not included. Text, rulers and labels on the images are 2D overlays added afterwards. Any colour glow or panel layout on the images is a 2D effect too. Also part of the 10-model Realistic Stone Creatures Pack (bundle from $49.99).
Technical details:
• LOD0: 53,422 faces (65,948 triangles); LOD1-3 at 50% / 25% / 10%
• LOD1-3 + UCX collision in FBX and BLEND (hidden there); GLB and OBJ hold LOD0 only
• Size: 196.8 x 83.15 x 240.0 cm, metres, pivot at base centre
• Textures: BaseColor (JPG), Normal, Roughness, Metallic (PNG), 2048x2048, 4096x4096
• Formats: FBX, GLB, OBJ, BLEND (one zip per format; FBX/OBJ with textures/ folder)