Hey all, I have a project with custom C++ code. When an artist without visual studio tries to open it in the editor they are told they need to install visual studio. This seems like it should be avoidable.
git contains the binary/win64/project .dll and .modules file next test will include the .target file but I’m shooting in the dark here - any official guide how to do this or what I might be missing?
Also have two custom plugins in the project (and also including their dlls, .module and next test .target files).