Tempest Productions is seeking skilled team members to add to our project. Based on my sci-fi horror book outline, we are constructing an open world near future multi-player survival game that pits man against man, man against the elements, and man against an overwhelming number of ravenous undead. We are planning to enter a closed beta stage this summer with or without additional team members.
Current needs:
Character Designer(s) – Create low poly high detail models to suit our concept (skinning, rigging and animating would be a plus but is not entirely necessary). Tempest Productions owns three professional animation packs that cover most, but not all, areas of need.
3D Asset generation (1 or 2 needed) – Assist our level designer by creating:
• Houses and office buildings– contemporary and near future design
• Several variations of concept prop vehicles, functional modular vehicles – many vehicles and vehicle types will be needed. Boats (prop). Futuristic concept helicopter. A tram (damaged).
• Small items to complete existing rooms – all manner furniture (broken/damaged/ aged filthy), plates (cracked broken), bottles, computers, household machines, etc.
• Weapons – concept weapons according to lore and modular lore centric weapons that can be crafted by players.
Must be willing and maintain regular communication (chat on-line every other or every few days), be reliable (in that what you say is what you do/deliver), and be able to voice chat as a group once a week (specifics TBD each week as mutual schedules permit).
Additional information, website address and detail will be provided with established communication.