3D Character Artist since 2015
I have a history in 2D animation (Frame by frame & Cutout) and character design Since 2013.
I’m experienced in Game/Animation industries and so passionate about working with creative indie teams !
- I’m flexible on different pipelines and art styles
I can make: - 3D characters based on concepts or references
- Highpoly Sculpted Character- Rig friendly Lowpoly- UVs- Texture sets
- Blend shapes- Materials and shaders - Realtime Renders
- 2D Animations (Frame by frame & Cutout) -Character Design
I’m using :
-Maya-Zbrush-Substance Painter-Substance Designer-UE4-Photoshop -TV paint-Moho-After Effects
My LinkedIn:
My Portfolio:
My Instagram:
My YouTube channel:
You can message me here:
or to my discord: