Artifacts and Binaries - BuildPatchTool How to upload a game build to the Epic Games Store

Hi all. I filled out all the information on the game in the epic games store. The time has come to add the build of the game to the personal account of epic games. I downloaded BuildPatchTool_1.5.1 opened the manual and did not understand anything.

I went to the path [E:\BuildPatchTool_1.5.1\Engine\Binaries\Win64](file:///E:/BuildPatchTool_1.5.1/Engine/Binaries/Win64) BuildPatchTool.exe tried to open it. It opens for 1 second and instantly automatically closes. What do I need to do to upload my game build to the epic games store.

Before that, I added the game to different platforms, such as steam, gog, vk play, itch, etc. Not when there was a problem with adding a build of the game to the site.

Perhaps you have a short video guide on how to loading the build of the game? It would help me and other developers a lot, there are no such guides on YouTube.

I watched the official stream today on this topic: A Walkthrough of the Epic Games Store Self-Publishing Tools | Inside Unreal - YouTube timer: 49:00 But, unfortunately, they missed this moment. They didn’t show. And they showed bonus things, such as adding a description of the game, or pictures.

There are a lot of people who do not perceive textual information well, so a short video guide saved a large number of people. I also looked at the official forum of the game, and there is no answer, the topic is very small.

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I’m having thesame problem, is there any solutions yet?

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Clearly, you didn’t read the documentation pdf. It’s a command-line tool so it won’t open outside of the command-line. I only came here hoping there was a GUI of some sort for this, but I guess there isn’t.
If I figure out how to do everything, I’ll make a tutorial video. In the meantime, read the PDF in your root folder where you unzipped the files.

Hey, i found a video about uploading, it’s blurred NDA keys, but you can write the same as on the video with your own private keys: