ABOUT THE NEW ENGAGEMENT PAYOUT CHANGES
If you have not read it yet, then here is a quick look at what’s happening with the new engagement payout changes.
**Epic States : **
When we introduced the “Time Played” metric last year, we lowered the weighting of player acquisition and noted that we expected to rebalance the metrics over time as we added new features and tools.
Source: https://create.fortnite.com/news/engagement-payout-formula-update-july-2024
In the post link referenced above, there is a link called notes that leads to a further breakdown of these changes which you can find here:
Moving forward, we’re updating the metrics that we use to calculate engagement payouts to account for the current state of tools in Fortnite’s creator ecosystem and our roadmap. This includes introducing an additional “time played” metric to reward creators for the time players spend in their islands.`
In addition to the new metric, we will continue to measure Island performance based on player popularity and retention metrics as outlined in our March Creator Economy 2.0 blog post. We’ve decided to lower the weighting of these metrics in engagement payouts for now, and we are boosting the new “time played” metric. We expect to rebalance the metrics on user acquisition and retention over time as we add new features like persistence and analytics which give creators more tools for retention and user acquisition.
Source: https://create.fortnite.com/news/fortnite-engagement-payout-update
WHAT DOES THIS MEAN?
The statement, made by Epic, is about changes to the way payments are calculated for creators in Fortnite’s creator ecosystem.
Here’s a breakdown for further clarity:
Updating Metrics: __Epic is revising the criteria used to determine how much money creators earn __from their content in Fortnite. This update takes into account both the existing tools available to creators and planned future enhancements (the “roadmap”).
Introducing “Time Played” Metric: A new way to measure and reward creators is being added. __This new metric focuses on the amount of time players spend __in the creators’ maps. The idea is to financially reward creators more for creating engaging content that keeps players occupied longer.
Adjusting Existing Metrics: While the new “time played” metric is being emphasized, other existing metrics based on how popular an island is and how well it retains players will still be used but will have less influence (“lower weighting”) on the total payouts to creators than before.
Future Adjustments: The statement also indicates that the weighting and importance of different metrics (like those for user acquisition and retention) are expected to change over time. As Fortnite introduces new features that help creators better retain players and attract new ones (such as features for “persistence” and “analytics”), these metrics will be adjusted to better reflect the value that these tools provide to creators.
In summary, Epic is adjusting how they pay creators by adding a new metric that rewards the time players spend in creators’ islands and planning future changes that will adapt as new creator tools become available.
WHAT IS THE COMMUNITY SAYING?
Please take time to read the community response on Twitter to place things into a bit more perspective
HOPE THIS HELPS
I wanted to take the time to share this with everyone who might be seeking more clarity!
In addition, these changes warrant communication, so feel free to express how you feel about these changes below.
If you have any additional questions about these changes that can not be answered here, I recommend you contact Epic Support directly for further details.
Stay Inspired!
Dragon