I just created a BLANK project and it could compile ok.
The Settings I have done:
- UE 4.23 new project
-> blank, mobile, no starter content
-> activated plugins: synth&dsp, sound utilities
2.UE project Settings:
-> android: “configure for android”
-> min sdk:25, max sdk:25
-> remove oculus signature files
-> package for oculus devices: quest
- Copied the “\config\android” and “config/windows” folder of your project to the blank one.
Next, I will check step by step what causes your project not to compile on quest and hopefully will post the results here.
btw: still happy while digging
btw2: i had to convert some parts of you project back to 4.19. so if anyone need those files. I can make them available.